TurfHunt for Non-Profits and Culture: Storytelling Beyond Tourism

For many non-profits and cultural organisations, the challenge isn’t attracting audiences — it’s keeping them engaged in meaningful ways.
The TurfHunt app helps these groups tell stories, raise awareness, and educate communities through interactive, location-based experiences that are easy to design and accessible to everyone.

From national broadcasters to local churches and libraries, TurfHunt empowers mission-driven organisations to turn ideas into playful learning experiences that build empathy and connection.

Cultural Storytelling and Media Innovation

In Romania, television producer Anca Berlogea-Boariu used TurfHunt to create treasure-hunt games in Transylvania’s fortified churches.
These games later became part of the TV series Race Through History on TVR2, combining film, education, and exploration.

“The possibilities offered by Locatify encouraged creativity and diversity. The result was a captivating series of games.”

By merging digital gameplay with storytelling, the project turned cultural heritage into a living narrative — one that audiences could both watch and play.

Similar approaches are emerging in museums and libraries.
In Sweden, Vellinge Library uses TurfHunt to create literary treasure hunts based on children’s books, helping young readers experience stories outside the page.

Faith, Family, and Social Connection

In Kentucky, Commonwealth City Church has used TurfHunt for five years to organise its annual Easter Treasure Hunt.
The event gathers families outdoors, combining physical activity, reflection, and teamwork.

“It’s been a great tool for building community and getting families outdoors.”
Brian Bacelieri, Commonwealth City Church

Other churches and community centres have followed similar models, using the app to support seasonal events and outreach programs that promote inclusion and togetherness.

These examples show that gamification for non-profits can create joy while reinforcing shared values.

Education and Accessibility

TurfHunt’s no-code design makes it an ideal educational tool for small institutions.
Non-profits can easily create games aligned with their causes — from environmental awareness to literacy campaigns — using photos, videos, and quizzes to communicate key messages.

Because the app works both online and offline, it’s accessible to schools and organisations in rural areas or low-connectivity regions.
This inclusivity is critical for NGOs that prioritise equal access to learning opportunities.

Low-Cost Digital Transformation

Budget constraints often limit digital innovation in the non-profit sector.
TurfHunt provides an affordable alternative to bespoke app development, allowing teams to create branded, interactive experiences without technical expertise.

Whether used for fundraising events, volunteer training, or educational programs, it supports digital transformation while remaining simple to manage.

Non-profits can update routes and activities year-round, keeping engagement ongoing rather than event-based.

The Social Value of Play

Gamification doesn’t trivialise serious topics — it humanises them.
By inviting participants to explore, reflect, and act, TurfHunt turns abstract issues into personal experiences.
It creates empathy through action, encouraging users to learn by doing rather than reading or listening.

For cultural and educational organisations, this blend of interaction and meaning helps messages stick — long after the game is over.

From televised heritage trails to faith-based community games, TurfHunt enables non-profits to connect purpose with participation.
It’s a bridge between storytelling and social impact — a reminder that learning, creativity, and empathy all grow stronger when people play together.

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